Commit 01d3642f authored by 董政锦's avatar 董政锦

feat: game5 PC端第一个页面完成;

parent df306b30
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<script setup lang="ts">
import { nextTick, onMounted, onUnmounted, ref } from 'vue'
import { useRouter } from 'vue-router'
import Loading from './views/LoadingView.vue'
import Rank1 from './views/Rank1View.vue'
import Rank2 from './views/Rank2View.vue'
import { useAdminGameSocket } from '@/composables/useAdminGameSocket'
import type Player from '@/commons/player.ts'
import { playGame1Music } from '@/commons/music'
import { $remove_socket_storage } from '@/commons/utils.ts'
const router = useRouter()
type GameScreen = 'loading' | 'rank1' | 'rank2'
const PLAYER_LIMIT = 20
const RANK_LIMIT = 10
const emptyLoadingPlayer = () => ({
score: '-',
telephone: '',
userid: '',
wechat_id: '',
nickname: '虚位以待',
avatar: '',
})
const emptyRankPlayer = (index: number): Player => ({
wechat_id: `empty-${index}`,
nickname: '虚位以待',
avatar: '',
score: '-',
})
const screen = ref<GameScreen>('loading')
const loadingPlayers = ref<any[]>(Array.from({ length: PLAYER_LIMIT }, emptyLoadingPlayer))
const playerCount = ref(0)
const rankPlayers = ref<Player[]>(Array.from({ length: RANK_LIMIT }, (_, index) => emptyRankPlayer(index)))
const rank1Ref = ref<InstanceType<typeof Rank1> | null>(null)
let isPlayingStartAnimation = false
const confirmRefresh = (event: BeforeUnloadEvent) => {
event.preventDefault()
event.returnValue = ''
}
const renderPlayers = (data: any) => {
const players = Array.isArray(data?.list) ? data.list : []
playerCount.value = Number(data?.count ?? players.length)
loadingPlayers.value = Array.from(
{ length: PLAYER_LIMIT },
(_, index) => players[index] ?? emptyLoadingPlayer(),
)
}
const updateRankPlayers = (data: any) => {
if (!Array.isArray(data)) return
rankPlayers.value = Array.from(
{ length: RANK_LIMIT },
(_, index) => data[index] ?? emptyRankPlayer(index),
)
}
const playerToRankPlayer = (player: any, index: number): Player => ({
telephone: player?.telephone ?? '',
userid: player?.userid ?? '',
wechat_id: player?.wechat_id || `empty-${index}`,
nickname: player?.nickname || '虚位以待',
avatar: player?.avatar || '',
score: player?.score ?? '-',
})
const seedRankPlayersFromLoading = () => {
rankPlayers.value = Array.from(
{ length: RANK_LIMIT },
(_, index) => {
const player = loadingPlayers.value[index]
if (!player?.userid && !player?.wechat_id) {
return emptyRankPlayer(index)
}
return playerToRankPlayer(player, index)
},
)
}
const resetRoundState = () => {
playerCount.value = 0
loadingPlayers.value = Array.from({ length: PLAYER_LIMIT }, emptyLoadingPlayer)
rankPlayers.value = Array.from({ length: RANK_LIMIT }, (_, index) => emptyRankPlayer(index))
isPlayingStartAnimation = false
}
const gotoLoading = (reset = false) => {
if (reset) {
resetRoundState()
}
screen.value = 'loading'
}
const gotoRank1WithIntro = async () => {
if (isPlayingStartAnimation) return
isPlayingStartAnimation = true
seedRankPlayersFromLoading()
screen.value = 'rank1'
await nextTick()
await rank1Ref.value?.startIntro()
screen.value = 'rank2'
isPlayingStartAnimation = false
}
function handleRoomState(data: any) {
if (Array.isArray(data?.list)) {
renderPlayers(data)
}
switch (data?.status) {
case 0:
gotoLoading(true)
createRoom(1)
break
case 1:
gotoLoading()
break
case 2:
seedRankPlayersFromLoading()
screen.value = 'rank1'
break
case 3:
screen.value = 'rank2'
break
}
}
const { startGame, createRoom, backRoom } = useAdminGameSocket({
gameId: 'game1',
onRoomState: handleRoomState,
onRoomJoin: (data) => {
renderPlayers(data)
gotoLoading()
},
onGameStart: gotoRank1WithIntro,
onRoomRank: updateRankPlayers,
onRelogin: async () => {
$remove_socket_storage();
await router.replace('/')
}
})
const startGameWithMusic = () => {
if (playerCount.value == 0) {
alert('房间中没有玩家')
return;
}
playGame1Music()
startGame()
}
const nextRound = () => {
gotoLoading(true)
//重开房间
backRoom(1)
}
const nextRoundWithMusic = () => {
playGame1Music()
nextRound()
}
onMounted(() => {
window.addEventListener('beforeunload', confirmRefresh)
playGame1Music()
})
onUnmounted(() => {
window.removeEventListener('beforeunload', confirmRefresh)
})
</script>
<template>
<Loading v-if="screen === 'loading'" :players="loadingPlayers" :player-count="playerCount"
@start="startGameWithMusic" />
<Rank1 v-else-if="screen === 'rank1'" ref="rank1Ref" :rank-list="rankPlayers" @start="startGameWithMusic" />
<Rank2 v-else :rank-list="rankPlayers" @next="nextRoundWithMusic" />
</template>
<script setup lang="ts">
import { ref } from 'vue'
import { $format_str } from '@/commons/utils.ts';
import DesignStage from '@/components/DesignStage.vue'
import { assetUrl, cssAssetUrl } from '@/commons/assets.ts';
defineProps<{
players: any[];
playerCount: number;
}>();
const emit = defineEmits<{
start: [];
}>();
const imageUrls = {
bg: cssAssetUrl('game5/bg.svg'),
logo: cssAssetUrl('game1/logo.png'),
title1: cssAssetUrl('game5/title1.webp'),
// title2: cssAssetUrl('game1/title2.png'),
qrcode: assetUrl('game5/qrcode.png'),
left: cssAssetUrl('game5/left.webp'),
right: cssAssetUrl('game5/right.webp'),
bottomLayers: cssAssetUrl('game1/bottom-layers.png'),
avatarAnimation: cssAssetUrl('avatar_animation.png'),
avatar: cssAssetUrl('avatar.png'),
line: cssAssetUrl('game1/line.png'),
start1: cssAssetUrl('game1/start-1.png'),
start2: cssAssetUrl('game1/start-2.png'),
};
const isStartPressed = ref(false);
const pressStartButton = () => {
isStartPressed.value = true;
emit('start');
};
const releaseStartButton = () => {
isStartPressed.value = false;
};
const renderAvatar = (item: any | null) => {
if (item && item.avatar) {
return `background: url("${String(item.avatar).replace(/"/g, '\\"')}") center / cover no-repeat;`
}
return `background: ${imageUrls.avatar} center / cover no-repeat;`
}
</script>
<template>
<DesignStage>
<div class="bg">
<div class="img-logo"></div>
<div class="img-title1"></div>
<!-- <div class="img-title2"></div> -->
<div class="img-qrcode-container">
<div class="img-qrcode"><img :src="imageUrls.qrcode" /></div>
<div class="txt-qrcode">微信扫码参与</div>
</div>
<div class="img-left"></div>
<div class="img-right"></div>
<div class="list-container">
<div class="txt-count">当前在线人数 <span>{{ playerCount }}</span></div>
<div class="list-container-left">
<div v-for="(item, index) in players" :key="item.userid || item.wechat_id || `empty-${index}`">
<div>
<div class="img-avatar-container">
<div class="img-avatar" :style="`${renderAvatar(item)}`"></div>
</div>
<div class="txt-nickname">{{ $format_str(item.nickname, 12) }}</div>
</div>
</div>
</div>
<div class="list-container-line"></div>
<div class="list-container-right">
<div
class="btn-start"
:class="{ pressed: isStartPressed }"
@pointerdown="pressStartButton"
@pointerup="releaseStartButton"
@pointerleave="releaseStartButton"
@pointercancel="releaseStartButton"
></div>
</div>
</div>
</div>
</DesignStage>
</template>
<style scoped>
.bg {
width: 1920px;
height: 1080px;
background: v-bind('imageUrls.bg') center / cover no-repeat;
display: flex;
flex-direction: column;
overflow: hidden;
position: relative;
}
.img-logo {
background: v-bind('imageUrls.logo');
background-size: cover;
width: 428px;
height: 77px;
position: absolute;
left: 37px;
top: 82px;
}
.img-title1 {
background: v-bind('imageUrls.title1');
width: 891px;
height: 309px;
margin: 0 auto;
position: relative;
top: 60px;
}
/* .img-title2 {
background: v-bind('imageUrls.title2');
width: 643px;
height: 140px;
margin: 0 auto;
position: relative;
top: 80px;
} */
.img-qrcode-container {
width: 144px;
height: 177px;
position: absolute;
z-index: 1;
top: 40px;
right: 40px;
.img-qrcode {
width: 100%;
height: 144px;
border-radius: 10px;
img {
width: 147px;
height: 147px;
}
}
.txt-qrcode {
font-size: 24px;
color: white;
}
}
.img-left {
background: v-bind('imageUrls.left') no-repeat;
width: 531px;
height: 418px;
position: absolute;
top: 193px;
left: 47px;
}
.img-right {
background: v-bind('imageUrls.right') no-repeat;
width: 423px;
height: 419px;
position: absolute;
top: 193px;
right: 50px;
}
.list-container {
background: v-bind('imageUrls.bottomLayers');
width: 1800px;
height: 397px;
position: absolute;
left: 60px;
bottom: 60px;
.txt-count {
font-size: 36px;
margin-left: 30px;
margin-top: 20px;
color: #AA0000;
font-weight: bold;
>span {
margin-left: 20px;
font-size: 48px;
position: relative;
top: 5px;
}
}
.list-container-left {
float: left;
display: grid;
grid-template-columns: repeat(10, 1fr);
row-gap: 20px;
width: 73%;
margin-top: 30px;
height: 250px;
align-content: center;
.img-avatar-container {
position: relative;
margin: 0 auto;
width: 72px;
height: 72px;
border-radius: 36px;
}
.img-avatar-container::before {
content: "";
position: absolute;
inset: 0;
border-radius: inherit;
background: v-bind('imageUrls.avatarAnimation');
animation: avatar-rotate 10s linear infinite;
}
.img-avatar {
position: relative;
top: 6px;
z-index: 1;
margin: 0 auto;
width: 60px;
height: 60px;
border-radius: 30px;
/* background: v-bind('imageUrls.avatar'); */
}
.txt-nickname {
color: #666;
font-size: 20px;
text-align: center;
}
}
.list-container-line {
float: left;
width: 1px;
height: 281px;
margin-left: 50px;
background: v-bind('imageUrls.line') center no-repeat;
}
.list-container-right {
float: left;
.btn-start {
width: 316px;
height: 105px;
margin-left: 60px;
margin-top: 80px;
background: v-bind('imageUrls.start1');
cursor: pointer;
}
.btn-start.pressed {
background: v-bind('imageUrls.start2');
}
}
}
</style>
<script setup lang="ts">
import { ref, watch } from 'vue'
import DesignStage from '../../../components/DesignStage.vue'
import type Player from '../../../commons/player.ts'
import { $is_run_local } from '@/commons/utils.ts';
import { assetUrl, cssAssetUrl } from '@/commons/assets.ts';
const props = defineProps<{
rankList: Player[];
}>();
const emit = defineEmits<{
start: [];
}>();
const RANK_LIMIT = 10;
const START_COUNTDOWN_SECONDS = 3;
const GU_FRAME_DURATION = 300;
const GU_LOOP_DELAY = 1000;
const designStage = ref<InstanceType<typeof DesignStage> | null>(null);
const rankEffects = ref<Record<string, "up" | "down" | "new">>({});
const guFrameIndex = ref(0);
const guBurstVisible = ref(false);
const guBurstKey = ref(0);
let guFramesReady: Promise<void> | undefined;
let guTimer: ReturnType<typeof setTimeout> | undefined;
let guBurstTimer: ReturnType<typeof setTimeout> | undefined;
const loadGuFrames = (dir: string) => Array.from(
{ length: 10 },
(_, index) => assetUrl(`${dir}/${String(index + 1).padStart(2, '0')}.png`),
);
const guFrames = [
loadGuFrames('game1/gu'),
loadGuFrames('game1/gu2'),
];
const imageUrls = {
bg: cssAssetUrl('game1/bg.png'),
logo: cssAssetUrl('game1/logo.png'),
title: cssAssetUrl('game1/title3.png'),
fireworks: cssAssetUrl('game1/fireworks.png'),
titleRank: cssAssetUrl('game1/title-rank.png'),
rankNo4: cssAssetUrl('game1/no4.png'),
rankNo1: cssAssetUrl('game1/no1.png'),
rankNo2: cssAssetUrl('game1/no2.png'),
rankNo3: cssAssetUrl('game1/no3.png'),
rankIcon: cssAssetUrl('game1/no-icon.png'),
rankNo1Icon: cssAssetUrl('game1/no1-icon.png'),
rankNo2Icon: cssAssetUrl('game1/no2-icon.png'),
rankNo3Icon: cssAssetUrl('game1/no3-icon.png'),
avatar: assetUrl('avatar.png'),
};
const emptyPlayer = (index: number): Player => ({
wechat_id: `empty-${index}`,
nickname: '-',
avatar: '',
score: 0,
});
const list = ref<Player[]>(Array.from({ length: RANK_LIMIT }, (_, index) => emptyPlayer(index)));
const playerKey = (player: Player, index = 0) => player.userid || player.wechat_id || `empty-${index}`;
const mockRankStep = ref(0);
const makeMockPlayer = (id: number, score: number): Player => ({
wechat_id: `mock-${id}`,
nickname: `Player ${id}`,
avatar: '',
score,
});
const mockRankRounds: Player[][] = [
[
makeMockPlayer(1, 980),
makeMockPlayer(2, 900),
makeMockPlayer(3, 860),
makeMockPlayer(4, 820),
makeMockPlayer(5, 780),
makeMockPlayer(6, 720),
makeMockPlayer(7, 680),
makeMockPlayer(8, 640),
makeMockPlayer(9, 600),
makeMockPlayer(10, 560),
],
[
makeMockPlayer(4, 1040),
makeMockPlayer(1, 1010),
makeMockPlayer(7, 960),
makeMockPlayer(2, 940),
makeMockPlayer(11, 880),
makeMockPlayer(3, 850),
makeMockPlayer(5, 830),
makeMockPlayer(8, 790),
makeMockPlayer(6, 760),
makeMockPlayer(10, 700),
],
[
makeMockPlayer(7, 1180),
makeMockPlayer(11, 1090),
makeMockPlayer(4, 1060),
makeMockPlayer(12, 1000),
makeMockPlayer(1, 980),
makeMockPlayer(8, 930),
makeMockPlayer(2, 890),
makeMockPlayer(5, 850),
makeMockPlayer(13, 810),
makeMockPlayer(3, 780),
],
];
const updateRankList = (rankList: Player[]) => {
const oldRanks = new Map(list.value.map((player, index) => [playerKey(player, index), index]));
const next = Array.from({ length: RANK_LIMIT }, (_, index) => rankList[index] ?? emptyPlayer(index));
const effects: Record<string, "up" | "down" | "new"> = {};
next.forEach((player, index) => {
const key = playerKey(player, index);
if (!key || key.startsWith("empty-")) return;
const oldIndex = oldRanks.get(key);
if (oldIndex === undefined) effects[key] = "new";
else if (oldIndex > index) effects[key] = "up";
else if (oldIndex < index) effects[key] = "down";
});
list.value = next;
rankEffects.value = {};
requestAnimationFrame(() => {
rankEffects.value = effects;
});
};
watch(
() => props.rankList,
(rankList) => updateRankList(rankList),
{ immediate: true, deep: true },
);
const playMockRankAnimation = () => {
if ($is_run_local()) {
updateRankList(mockRankRounds[mockRankStep.value] ?? mockRankRounds[0] ?? []);
mockRankStep.value = (mockRankStep.value + 1) % mockRankRounds.length;
}
};
const startGame = () => {
if ($is_run_local()) {
emit('start');
}
};
const stopPlayerGu = () => {
if (guTimer) {
clearTimeout(guTimer);
guTimer = undefined;
}
if (guBurstTimer) {
clearTimeout(guBurstTimer);
guBurstTimer = undefined;
}
guBurstVisible.value = false;
guFrameIndex.value = 0;
}
const preloadGuFrames = () => {
if (!guFramesReady) {
guFramesReady = Promise.all(guFrames.flat().map((src) => {
const img = new Image();
img.src = src;
return img.decode
? img.decode().catch(() => undefined)
: new Promise<void>((resolve) => {
img.onload = () => resolve();
img.onerror = () => resolve();
});
})).then(() => undefined);
}
return guFramesReady;
}
const playGuLoopDelayAnimation = () => {
if (guBurstTimer) {
clearTimeout(guBurstTimer);
guBurstTimer = undefined;
}
guBurstVisible.value = false;
requestAnimationFrame(() => {
guBurstKey.value += 1;
guBurstVisible.value = true;
guBurstTimer = setTimeout(() => {
guBurstVisible.value = false;
guBurstTimer = undefined;
}, GU_LOOP_DELAY);
});
}
const playerGu = async () => {
stopPlayerGu();
const frameCount = Math.min(...guFrames.map((frames) => frames.length));
if (frameCount <= 0) return;
await preloadGuFrames();
let frameIndex = 0;
const tick = () => {
guFrameIndex.value = frameIndex;
if (frameIndex >= frameCount - 1) {
frameIndex = 0;
playGuLoopDelayAnimation();
guTimer = setTimeout(tick, GU_LOOP_DELAY);
return;
}
frameIndex += 1;
guTimer = setTimeout(tick, GU_FRAME_DURATION);
}
tick();
}
const startIntro = async () => {
playerGu();
await designStage.value?.startCountdown(START_COUNTDOWN_SECONDS, 60);
stopPlayerGu();
};
defineExpose({
startIntro,
});
const avatarStyle = (item: Player) => {
const avatar = item.avatar || imageUrls.avatar
return {
backgroundImage: `url("${avatar}")`,
}
}
</script>
<template>
<DesignStage ref="designStage">
<div class="bg">
<div class="img-logo"></div>
<div class="img-title"></div>
<div class="img-gu-group">
<div class="img-gu">
<div v-for="(frame, index) in guFrames[1]" :key="`left-frame-${frame}`" class="gu-frame"
:class="{ active: index === guFrameIndex }" :style="{ backgroundImage: `url(${frame})` }">
</div>
<div :key="`left-${guBurstKey}`" class="gu-burst" :class="{ active: guBurstVisible }"></div>
</div>
<div class="img-gu">
<div v-for="(frame, index) in guFrames[0]" :key="`right-frame-${frame}`" class="gu-frame"
:class="{ active: index === guFrameIndex }" :style="{ backgroundImage: `url(${frame})` }">
</div>
<div :key="`right-${guBurstKey}`" class="gu-burst" :class="{ active: guBurstVisible }"></div>
</div>
</div>
<div class="rank-container">
<div class="rank-txt" @click="startGame()" @contextmenu.prevent="playMockRankAnimation()"></div>
<TransitionGroup name="rank" tag="div" class="rank-list">
<div v-for="(item, index) in list" :key="playerKey(item, index)" class="rank-item"
:class="[rankEffects[playerKey(item, index)], index < 3 ? `rank-top-${index + 1}` : '']">
<div class="rank-icon" :key="`rank-icon-${index}`">{{ index > 2 ? index + 1 : '' }}</div>
<div class="rank-avatar" :style="avatarStyle(item)"></div>
<div class="rank-nickname">{{ item.nickname }}</div>
<div class="rank-score">{{ item.score ?? 0 }}</div>
</div>
</TransitionGroup>
</div>
</div>
</DesignStage>
</template>
<style scoped>
.bg {
width: 1920px;
height: 1080px;
background: v-bind('imageUrls.bg') center / cover no-repeat;
display: flex;
flex-direction: column;
overflow: hidden;
position: relative;
}
.img-logo {
background: v-bind('imageUrls.logo');
background-size: cover;
width: 428px;
height: 77px;
position: absolute;
left: 37px;
top: 82px;
}
.img-title {
background: v-bind('imageUrls.title');
width: 967px;
height: 122px;
margin: 0 auto;
margin-top: 37px;
}
.img-gu-group {
.img-gu {
width: 400px;
height: 400px;
transform: scale(1.6);
position: absolute;
top: 400px;
}
.img-gu:nth-child(1) {
left: 200px;
}
.img-gu:nth-child(2) {
right: 200px;
}
.img-gu {
.gu-frame {
position: absolute;
inset: 0;
opacity: 0;
background-position: center;
background-repeat: no-repeat;
background-size: contain;
pointer-events: none;
will-change: opacity;
}
.gu-frame.active {
opacity: 1;
}
.gu-burst {
width: 200px;
height: 200px;
position: absolute;
right: 80px;
top: 30px;
opacity: 0;
transform: scale(0.6);
transform-origin: center center;
background: v-bind('imageUrls.fireworks') center / cover no-repeat;
pointer-events: none;
&.active {
animation: gu-burst-expand 1s ease-out both;
}
}
}
}
.rank-container {
width: 503px;
height: 810px;
background: #fff;
opacity: 0.9;
border-radius: 30px;
position: absolute;
left: 50%;
top: 210px;
transform: translateX(-50%);
z-index: 1;
overflow: hidden;
.rank-txt {
background: v-bind('imageUrls.titleRank');
width: 304px;
height: 40px;
margin: 10px auto auto auto;
}
.rank-list {
position: relative;
}
.rank-item {
background: v-bind('imageUrls.rankNo4');
width: 468px;
height: 68px;
margin: 6px auto 0 auto;
display: grid;
grid-template-columns: 95px 68px 1fr 100px;
align-items: center;
color: #E00000;
font-weight: bold;
&.rank-top-1 {
background: v-bind('imageUrls.rankNo1');
}
&.rank-top-2 {
background: v-bind('imageUrls.rankNo2');
}
&.rank-top-3 {
background: v-bind('imageUrls.rankNo3');
}
.rank-icon {
background: v-bind('imageUrls.rankIcon') center / cover no-repeat;
width: 40px;
height: 40px;
margin: auto auto auto 20px;
text-align: center;
color: white;
font-weight: bold;
font-size: 22px;
line-height: 40px;
}
&.rank-top-1 .rank-icon {
background: v-bind('imageUrls.rankNo1Icon') center / cover no-repeat;
width: 60px;
height: 38px;
margin: auto auto auto 10px;
}
&.rank-top-2 .rank-icon {
background: v-bind('imageUrls.rankNo2Icon') center / cover no-repeat;
width: 60px;
height: 38px;
margin: auto auto auto 10px;
}
&.rank-top-3 .rank-icon {
background: v-bind('imageUrls.rankNo3Icon') center / cover no-repeat;
width: 60px;
height: 38px;
margin: auto auto auto 10px;
}
.rank-avatar {
background-position: center;
background-repeat: no-repeat;
background-size: cover;
width: 48px;
height: 48px;
border-radius: 24px;
margin-left: 10px;
}
.rank-nickname {
text-indent: 10px;
}
.rank-score {
text-align: right;
margin-right: 30px;
}
}
}
.rank-move {
transition: transform 0.45s ease;
}
.rank-enter-active,
.rank-leave-active {
transition: opacity 0.25s ease, transform 0.25s ease;
}
.rank-leave-active {
position: absolute;
left: 17px;
}
.rank-enter-from,
.rank-leave-to {
opacity: 0;
transform: translateY(90px);
}
.rank-item.up,
.rank-item.new {
animation: rank-up-flash 0.8s ease;
}
.rank-item.down {
animation: rank-down-flash 0.8s ease;
}
</style>
<script setup lang="ts">
import { ref, watch } from 'vue'
import DesignStage from '../../../components/DesignStage.vue'
import type Player from '../../../commons/player.ts'
import { cssAssetUrl } from '@/commons/assets.ts';
const props = defineProps<{
rankList: Player[];
}>();
const emit = defineEmits<{
next: [];
}>();
const FINAL_RANK_LIMIT = 10;
const imageUrls = {
bg: cssAssetUrl('game1/bg.png'),
logo: cssAssetUrl('game1/logo.png'),
title: cssAssetUrl('game1/title3.png'),
title2: cssAssetUrl('game1/title4.png'),
podium: cssAssetUrl('game1/podium.png'),
fireworks: cssAssetUrl('game1/fireworks.png'),
avatar: cssAssetUrl('avatar.png'),
guan1: cssAssetUrl('game1/guan1.png'),
pai1: cssAssetUrl('game1/pai1.png'),
guan2: cssAssetUrl('game1/guan2.png'),
pai2: cssAssetUrl('game1/pai2.png'),
guan3: cssAssetUrl('game1/guan3.png'),
pai3: cssAssetUrl('game1/pai3.png'),
rankIcon: cssAssetUrl('game1/no-icon.png'),
avatarAnimation: cssAssetUrl('avatar_animation.png'),
next: cssAssetUrl('game1/next-1.png'),
};
const emptyPlayer = (index: number): Player => ({
active: false,
wechat_id: `empty-${index}`,
nickname: '虚位以待',
avatar: '',
score: 0,
});
const list = ref<Player[]>(Array.from({ length: FINAL_RANK_LIMIT }, (_, index) => emptyPlayer(index)));
const updateFinalRank = (rankList: Player[]) => {
list.value = Array.from(
{ length: FINAL_RANK_LIMIT },
(_, index) => rankList[index] ?? emptyPlayer(index),
);
};
watch(
() => props.rankList,
(rankList) => updateFinalRank(rankList),
{ immediate: true, deep: true },
);
const renderAvatar = (item: any | null) => {
if (item && item.avatar) {
return `background: url('${item.avatar}') center / cover no-repeat;`
}
return `background: v-bind('imageUrls.avatar') center / cover no-repeat;`
}
</script>
<template>
<DesignStage>
<div class="bg">
<div class="img-logo"></div>
<div class="img-title"></div>
<div class="img-title2"></div>
<div class="podium">
<div class="rank-no1">
<div class="gu-burst"></div>
<div class="avatar" :style="`${renderAvatar(list[0])}`">
</div>
<div class="nickname">{{ list[0]?.nickname }}</div>
<div class="guan"></div>
<div class="pai"></div>
</div>
<div class="rank-no2">
<div class="gu-burst"></div>
<div class="avatar" :style="`${renderAvatar(list[1])}`">
</div>
<div class="nickname">{{ list[1]?.nickname }}</div>
<div class="guan"></div>
<div class="pai"></div>
</div>
<div class="rank-no3">
<div class="gu-burst"></div>
<div class="avatar" :style="`${renderAvatar(list[2])}`">
</div>
<div class="nickname">{{ list[2]?.nickname }}</div>
<div class="guan"></div>
<div class="pai"></div>
</div>
</div>
<div class="rank-container">
<div v-for="(item, index) in list.slice(3)" :key="item.userid || item.wechat_id || `rank-${index}`">
<div class="no-icon">{{ index + 4 }}</div>
<div>
<div class="img-avatar-container">
<div class="img-avatar"></div>
</div>
<div class="txt-nickname">{{ item.nickname }}</div>
</div>
</div>
</div>
<div class="btn-next" @click="emit('next')"></div>
</div>
</DesignStage>
</template>
<style scoped>
.bg {
width: 1920px;
height: 1080px;
background: v-bind('imageUrls.bg') center / cover no-repeat;
display: flex;
flex-direction: column;
overflow: hidden;
position: relative;
}
.img-logo {
background: v-bind('imageUrls.logo');
background-size: cover;
width: 428px;
height: 77px;
position: absolute;
left: 37px;
top: 82px;
}
.img-title {
background: v-bind('imageUrls.title');
width: 967px;
height: 122px;
margin: 0 auto;
margin-top: 37px;
}
.img-title2 {
background: v-bind('imageUrls.title2') no-repeat center;
width: 457px;
height: 57px;
margin: 0 auto;
margin-top: 37px;
}
.podium {
background: v-bind('imageUrls.podium') no-repeat center;
width: 1347px;
height: 269px;
position: absolute;
top: 427px;
left: 287px;
.gu-burst {
width: 200px;
height: 200px;
position: absolute;
z-index: 1;
border-radius: 50%;
opacity: 1;
transform: scale(0.6);
transform-origin: center center;
background: v-bind('imageUrls.fireworks') center / cover no-repeat;
pointer-events: none;
animation: gu-burst-expand 1.2s ease-out infinite;
}
.rank-no1 {
position: relative;
.gu-burst {
left: 580px;
top: -200px;
}
.avatar {
/* background: v-bind('imageUrls.avatar') center / cover no-repeat; */
width: 120px;
height: 120px;
border-radius: 60px;
position: absolute;
left: 610px;
top: -136px;
}
.nickname {
width: 167px;
height: 46px;
background: #FFCF44;
color: white;
text-align: center;
line-height: 46px;
position: absolute;
left: 590px;
top: -25px;
z-index: 1;
border-radius: 23px;
}
.guan {
background: v-bind('imageUrls.guan1');
width: 64px;
height: 64px;
position: absolute;
left: 580px;
top: -153px
}
.pai {
background: v-bind('imageUrls.pai1');
width: 212px;
height: 200px;
position: absolute;
left: 570px;
top: 40px;
}
}
.rank-no2 {
position: relative;
.gu-burst {
left: 140px;
top: -170px;
}
.avatar {
background: v-bind('imageUrls.avatar') center / cover no-repeat;
width: 120px;
height: 120px;
border-radius: 60px;
position: absolute;
left: 180px;
top: -110px;
}
.nickname {
width: 167px;
height: 46px;
background: #CA9600;
color: white;
text-align: center;
line-height: 46px;
position: absolute;
left: 157px;
top: 2px;
z-index: 1;
border-radius: 23px;
}
.guan {
background: v-bind('imageUrls.guan2') no-repeat center;
width: 96px;
height: 96px;
position: absolute;
left: 134px;
top: -144px;
}
.pai {
background: v-bind('imageUrls.pai2') no-repeat center;
width: 212px;
height: 200px;
position: absolute;
left: 140px;
top: 50px;
}
}
.rank-no3 {
position: relative;
.gu-burst {
left: 1020px;
top: -170px;
}
.avatar {
background: v-bind('imageUrls.avatar') center / cover no-repeat;
width: 120px;
height: 120px;
border-radius: 60px;
position: absolute;
left: 1046px;
top: -110px;
}
.nickname {
width: 167px;
height: 46px;
background: #E2E2E2;
color: #AFAFAF;
text-align: center;
line-height: 46px;
position: absolute;
left: 1028px;
top: 2px;
z-index: 1;
border-radius: 23px;
}
.guan {
background: v-bind('imageUrls.guan3') no-repeat center;
width: 96px;
height: 96px;
position: absolute;
left: 1003px;
top: -146px;
}
.pai {
background: v-bind('imageUrls.pai3') no-repeat center;
width: 212px;
height: 200px;
position: absolute;
right: 130px;
top: 50px;
}
}
}
.rank-container {
display: flex;
align-items: center;
width: 1270px;
height: 115px;
position: absolute;
bottom: 243px;
left: 325px;
>div {
flex: 1;
display: grid;
width: 100px;
height: 100%;
.no-icon {
background: v-bind('imageUrls.rankIcon') no-repeat center;
width: 40px;
height: 40px;
position: absolute;
text-align: center;
line-height: 40px;
color: white;
font-weight: bold;
}
.img-avatar-container {
position: relative;
margin: 0 auto;
margin-top: 10px;
width: 72px;
height: 72px;
border-radius: 36px;
}
.img-avatar-container::before {
content: "";
position: absolute;
inset: 0;
border-radius: inherit;
background: v-bind('imageUrls.avatarAnimation');
animation: avatar-rotate 10s linear infinite;
}
.img-avatar {
position: relative;
top: 6px;
z-index: 1;
margin: 0 auto;
width: 60px;
height: 60px;
border-radius: 30px;
background: v-bind('imageUrls.avatar');
}
.txt-nickname {
color: white;
font-size: 20px;
text-align: center;
}
}
}
.btn-next {
position: absolute;
bottom: 100px;
left: 820px;
width: 316px;
height: 105px;
cursor: pointer;
background: v-bind('imageUrls.next') center / cover no-repeat;
}
</style>
......@@ -4,6 +4,7 @@ import Main from '@/pages/Main.vue'
import Login from '@/pages/Login.vue'
import Game1 from '@/pages/game1/Game.vue'
import Game4 from '@/pages/game4/Game4.vue'
import Game5 from '@/pages/game5/Game5.vue'
import Game6 from '@/pages/game6/Game.vue'
const router = createRouter({
......@@ -40,6 +41,14 @@ const router = createRouter({
},
},
{
path: '/game5',
name: 'Game5',
component: Game5,
meta: {
requiresAuth: true,
},
},
{
path: '/game6',
name: 'Game6',
component: Game6,
......
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